Category Archives: Games

Glitch, Circuit Bending & Breaking as a Way of Knowing

A big idea in the digital humanities is that building is a hermeneutic, an iterative interpretive process that leads toward knowing and understanding. I saw this great video on The Art of Glitch toady that made me think a bit more about how … Continue reading

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Crowdsourcing Cultural Heritage: The Objectives Are Upside Down

Some fantastic work is going on in crowdsourcing the transcription of cultural heritage collections. After some recent thinking and conversation on these projects I want to more strongly and forcefully push a point about this work. This is the same … Continue reading

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Reading the Sporum: What Players do with Spore

It appears the stars have aligned and several papers I have had in the works for a while are hitting the streets at the same time. I’m excited to announce that an article I wrote for Cultural Studies of Science Education is … Continue reading

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Techies You Decide! You’re either a Feminist or a Misogynist

I got caught up reading Margaret Robertson’s great post today, In Which I don’t try to write like a man. She describes how she has self-censored herself. How she has tried to frequently go out of her way to de-gender … Continue reading

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Newbs, N00bs and Elitists: Neologisms for learners and teachers in open online communities

The openness of online communities is one of the things that make them so exciting. Anyone, anywhere, can create an account and start participating. The more I think about some of the research I did on RPGmakerVX.net the more I think … Continue reading

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My First Citation! Not my writing but my gaming?

Well it’s happened. I have been cited for my work! While it would be fun to say that it was one of my fantastic research articles, it is actually for my chops as a Druid a few years back in … Continue reading

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Designing Learning Environments: Lessons from RPGmakervx.net

I am thrilled to announce that the first of a few publications resulting from my research on the RPGmakervx.net community has been published. I’m thrilled that, almost a year-to-the-day after I announced the start of the project the first of … Continue reading

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Teaching with RPG Maker: Interview with Caleb Gentry

I had a ton of fun talking to folks about my research on RPG Maker at the Games Learning and Society Conference last month. I am a big fan of the opportunity for conversation that poster sessions provide. I expected … Continue reading

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Divergent Design Competence in the RPG Maker Community: GLS Presentation

I am thrilled to be back in Madison, if only for a few days, for the Games Learning and Society conference. Now in it’s 6th year, it is very cool to see how much the conference has grown and matured … Continue reading

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Read My Article On Civ Modders in the Journal Simulation & Gaming

I am excited to announce that an article I wrote about how the game Civilization modders, players that edit and alter the game’s code, is now available as OnlineFirst through Sage. The project was a ton of fun and I … Continue reading

Posted in Digital Tools, Education, Games, History, Science | 5 Comments