- I'm a digital archivist at the National Digital Information Infrastructure and Preservation Program (NDIIPP) in the Office of Strategic Initiatives at the Library of Congress and a doctoral candidate at GMU. I'm interested in online communities, digital history, and video games. I blog on this site, and at playthepast.org. Views expressed are not those of any current, former or future employer.
Search
My Recent LoC.gov posts- Hydra’s Open Source Approach: An Interview with Tom Cramer May 13, 2013
- Historicizing the Digital for Digital Preservation Education: An Interview with Alison Langmead and Brian Beaton May 6, 2013
- Understanding User Generated Tags for Digital Collections: An Interview with Jennifer Golbeck May 1, 2013
- Born Digital Archival Materials at NYPL: An Interview with Donald Mennerich April 22, 2013
- Challenges in the Curation of Time Based Media Art: An Interview with Michael Mansfield April 9, 2013
- Nominations Now Open for the 2013 NDSA Innovation Awards April 4, 2013
- The Metadata Games Crowdsourcing Toolset for Libraries & Archives: An Interview with Mary Flanagan April 3, 2013
- Quest for the Critical E-dition: An interview with Leonardo Flores March 20, 2013
- Islandora’s Open Source Ecosystem and Digital Preservation: An Interview with Mark Leggott March 4, 2013
- Born Digital Folklore and the Vernacular Web: An Interview with Robert Glenn Howard February 22, 2013
My Recent Play the Past Posts- The Future of the Civil War through Gaming: Morgan’s Raid Video Game February 7, 2013
- It’s All About Meaningful Decisions: Game Design Toward Nuanced Historical Interpretation and Complexity February 5, 2013
- What Does Simony Say? An Interview with Ian Bogost December 13, 2012
- The New Science: Playing the Scientific Revolution September 27, 2012
- “No no no, that’s not the way it happened. Shall I start again?” July 24, 2012
- Playing at Slavery: Modding Colonization for Authenticity May 24, 2012
- Jamestown Adventure: Less is More May 15, 2012
- Guns, Germs, and Horses: Cultural Exchange in Sid Meier’s Colonization March 13, 2012
- if (!isNative()){return false;}: De-People-ing Native Peoples in Sid Meier’s Colonization March 1, 2012
- Playing with World Religion: What Religion Means in Civ IV February 16, 2012
Recent Comments
- Doing History in Public | Nursing Clio on The digital humanities as the DIY humanities
- Kezra Cornell on User Stories as a Genre of Digital Humanities Scholarship
- Einstein | History and New Media on Tripadvisor rates Einstein
- Moops | *just footnote it on Tripadvisor rates Einstein
- Defining and Using Data | Digital Ramblings: Historical Edition on Tripadvisor rates Einstein
Tags
albert einstein books catalog children's books Children's Literature chnm Comics crowdsourcing data DC design Digital History digital humanities digital libraries digital literacy digital project Education educational games Firstpast flickr forums game design Games Gender History History of Science howto learning library marie curie monuments motivation omeka organize Playing History playinghistory programing public history RPG Maker Science teaching thatcamp Video Games visualization zoteroTwitter: tjowens
- RT @andyashton: Spent the afternoon with NDSA levels of dig.pres working on a self-assessment. Great tool, thanks @ndiipp @tjowens. http://… about 4 hours ago from Twitter for iPhone ReplyRetweetFavorite
- @andyashton thrilled you found it useful! And thanks for saying so. Always great to get this sort of feedback. about 4 hours ago from Twitter for iPhone in reply to andyashton ReplyRetweetFavorite
- "Preserving Photos, Records, and Digital Media" http://t.co/sAMje1GwZM @bertramlyons from @librarycongress answering questions for @nytimes about 5 hours ago from TweetDeck ReplyRetweetFavorite
- "Reason: freedom does not exist" http://t.co/HRrpG3ErjX a bold claim about the world for an error message about 8 hours ago from TweetDeck ReplyRetweetFavorite
- LinkedIn invited me to "a smarter way to stay in touch" with @mchmiel As we're married, we've got that covered http://t.co/Zazc4hxjHB about 8 hours ago from TweetDeck ReplyRetweetFavorite
On typos
I blog because I want to. I don't get paid to do this. It isn't fancy like that. I am also not a particularly careful editor. I just wasn't wired that way. Every once and a while I get an email from someone who points out typos in my text. Sometimes they apologize for sending me those comments. I am always deeply grateful to them. If you see a typo, misspelling, or otherwise grammatically incorrect issue on my site and send me an email I will be thrilled. I will thank you. My email is trevor dot johnowens at gmail dot com.Archives
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- November 2010
- October 2010
- September 2010
- July 2010
- June 2010
- May 2010
- March 2010
- February 2010
- January 2010
- November 2009
- September 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- June 2007
- May 2007
- April 2007
- March 2007
- February 2007
- January 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
Tag Archives: programing
Divergent Design Competence in the RPG Maker Community: GLS Presentation
I am thrilled to be back in Madison, if only for a few days, for the Games Learning and Society conference. Now in it’s 6th year, it is very cool to see how much the conference has grown and matured … Continue reading
Posted in Education, Games
Tagged #gls2010, digital literacy, game design, Games, learning, programing, RPG Maker
2 Comments
So Who Are the RPG Makers? Preliminary Survey Results
I am excited to report that i have finished gathering data from my RPG Maker VX community survey and am well on the way toward finishing interviews with a subset of the respondents. For more information about this project see … Continue reading
Posted in Education, Games
Tagged design, digital literacy, Education, game design, informal education, learning, programing, rpg, rpgmaker
7 Comments
£very1 c4n |_rn 2 ©ode (Everyone Learn to Code)
How Do We Get The Necessary Self Efficacy To Code For all the talk of read/write culture and how digital media has blurred the lines between producer and consumer, (or even prosumer if you like making up words) there is … Continue reading
