Saturday, March 6th, 2010
I am excited to report that i have finished gathering data from my RPG Maker VX community survey and am well on the way toward finishing interviews with a subset of the respondents. For more information about this project see my previous post. At this point I thought I would share a cursory overview of [...]
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Friday, February 5th, 2010
A while back, I wrote a post about a very neat piece of software called RPG Maker. I never really got to building a game with it, but I have become fascinated with the community that has come together around the software. This post begins a series of entries about a research project I have [...]
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Tuesday, December 16th, 2008
How Do We Get The Necessary Self Efficacy To Code For all the talk of read/write culture and how digital media has blurred the lines between producer and consumer, (or even prosumer if you like making up words) there is much less conversation about learning to write code. In my experience these conversations happen, almost [...]
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Sunday, November 18th, 2007
In the last few years there has been a wealth of interest in games for learning. A growing body of research on the educational value of games underlines the ways the can engage students like no previous media. There are now conferences and journals dedicated to games and learning, the MacArthur foundation last year granted [...]
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Sunday, October 7th, 2007
So far I am calling my video games resource for teachers “Playing History.” As I am imagining the resource there are four potential audiences, and each of the audiences would enter the picture at different stages, and each would have unique needs. K-12 History Teachers The primary audience is Teachers. As outlined in my use [...]
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