- I'm a digital archivist at the National Digital Information Infrastructure and Preservation Program (NDIIPP) in the Office of Strategic Initiatives at the Library of Congress and a doctoral candidate at GMU. I'm interested in online communities, digital history, and video games. I blog on this site, and at playthepast.org. Views expressed are not those of any current, former or future employer.
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My Recent LoC.gov posts- And the Winner Is… Announcing the 2013 NDSA Innovation Award Winners June 11, 2013
- CURATEcamp Exhibition: Exhibition in and of the Digital Age May 28, 2013
- Hydra’s Open Source Approach: An Interview with Tom Cramer May 13, 2013
- Historicizing the Digital for Digital Preservation Education: An Interview with Alison Langmead and Brian Beaton May 6, 2013
- Understanding User Generated Tags for Digital Collections: An Interview with Jennifer Golbeck May 1, 2013
- Born Digital Archival Materials at NYPL: An Interview with Donald Mennerich April 22, 2013
- Challenges in the Curation of Time Based Media Art: An Interview with Michael Mansfield April 9, 2013
- Nominations Now Open for the 2013 NDSA Innovation Awards April 4, 2013
- The Metadata Games Crowdsourcing Toolset for Libraries & Archives: An Interview with Mary Flanagan April 3, 2013
- Quest for the Critical E-dition: An interview with Leonardo Flores March 20, 2013
My Recent Play the Past Posts- The Future of the Civil War through Gaming: Morgan’s Raid Video Game February 7, 2013
- It’s All About Meaningful Decisions: Game Design Toward Nuanced Historical Interpretation and Complexity February 5, 2013
- What Does Simony Say? An Interview with Ian Bogost December 13, 2012
- The New Science: Playing the Scientific Revolution September 27, 2012
- “No no no, that’s not the way it happened. Shall I start again?” July 24, 2012
- Playing at Slavery: Modding Colonization for Authenticity May 24, 2012
- Jamestown Adventure: Less is More May 15, 2012
- Guns, Germs, and Horses: Cultural Exchange in Sid Meier’s Colonization March 13, 2012
- if (!isNative()){return false;}: De-People-ing Native Peoples in Sid Meier’s Colonization March 1, 2012
- Playing with World Religion: What Religion Means in Civ IV February 16, 2012
Recent Comments
- Crowdsourcing in the Arts and Humanities » Tame Your Assets on The Crowd and The Library
- Making Sense of the Social Media Archive on Crowdsourcing Cultural Heritage: The Objectives Are Upside Down
- Doing History in Public | Nursing Clio on The digital humanities as the DIY humanities
- Kezra Cornell on User Stories as a Genre of Digital Humanities Scholarship
- Einstein | History and New Media on Tripadvisor rates Einstein
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albert einstein books catalog children's books Children's Literature chnm Comics crowdsourcing data DC design Digital History digital humanities digital libraries digital literacy digital project Education educational games Firstpast flickr forums game design Games Gender History History of Science howto learning library marie curie monuments motivation omeka organize Playing History playinghistory programing public history RPG Maker Science teaching thatcamp Video Games visualization zoteroTwitter: tjowens
- Congrats to the @ndsa2 innovation award winners! http://t.co/SbumCSnPgh 04:14:23 PM June 11, 2013 from Twitter for iPhone ReplyRetweetFavorite
- @nabsiddiqui will do! 10:49:59 PM June 10, 2013 from Twitter for iPhone in reply to nabsiddiqui ReplyRetweetFavorite
- RT @wilto: “Literally?” “Literally off the charts?” It does not fit on your charts, you’re saying. You’re saying that you’ve made inappropr… 07:50:00 PM June 10, 2013 from Twitter for iPhone ReplyRetweetFavorite
- @mpedson @auchmill it would be fun to go to a popular exhibit and count how many people per hour are scolded for snapping camera phone pics 07:47:58 PM June 10, 2013 from Twitter for iPhone in reply to mpedson ReplyRetweetFavorite
- Congrats to Dr. @mchmiel ! No revisions on her dissertation. http://t.co/z67WWCF8GX 03:56:00 PM June 10, 2013 from Twitter for iPhone ReplyRetweetFavorite
On typos
I blog because I want to. I don't get paid to do this. It isn't fancy like that. I am also not a particularly careful editor. I just wasn't wired that way. Every once and a while I get an email from someone who points out typos in my text. Sometimes they apologize for sending me those comments. I am always deeply grateful to them. If you see a typo, misspelling, or otherwise grammatically incorrect issue on my site and send me an email I will be thrilled. I will thank you. My email is trevor dot johnowens at gmail dot com.Archives
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Tag Archives: Playing History
A Few More Site Ideas For Playing History: This Time From Mega Man
One more round of site theme ideas. I think I might really like this round. Do folks like these more or less then the last batch? I did not fill in all the content for these, just a few boxes … Continue reading →
Posted in Clio2, Education, Games, History
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Tagged mega man, mockup, Playing History, Video Games
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3 Comments
13 Free Online History Games
This is a quick smattering from the hundreds of different free online history games and interactives I have come across. This slice of the history games web underscores a few key points behind building the Playing History collaborative directory. First, … Continue reading →
Posted in Clio2, Education, Games, History
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Tagged bbc, list, museums, pbs, Playing History
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Leave a comment
Creating History In New Media
I am excited to taking Jeremy Boggs course “Creating History In New Media” to round out my MA in American History. The syllabus is pretty exciting, if a bit overwhelming, mix of tech skills (HTML, CSS and using WordPress and … Continue reading →
Posted in Clio2, Digital Tools, Education, Games, History
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Tagged Clio2, Digital History, omeka, Playing History
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7 Comments
Darwin Quest RPG: Making Historical RPGs for Almost Nothing
Last Friday I was excited to rediscover RPG Maker, a windows only, no-programing skills necessary, platform for building role playing games. The tool allows you to create games with the look and feel of mid-nineties Super Nintendo Games like Final … Continue reading →
Posted in Digital Tools, Education
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Tagged Darwin's Quest, G4C, GLS, Historical Games, Playing History, RPG Maker, SNES RPG
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4 Comments
Conversation Piece For THATCamp
This is just a quick post to get out a first pass at a rubric for assessing games for use in history classrooms for THATCamp. Click the image to see a bigger, more readable version. Most approaches to evaluating games, … Continue reading →
Why we need to Play History
In the last few years there has been a wealth of interest in games for learning. A growing body of research on the educational value of games underlines the ways the can engage students like no previous media. There are … Continue reading →
Posted in Digital Tools, Education, History
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Tagged Education, Games, History, learning, Playing History
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5 Comments
If They Use It, They Will Fund: Life Cycle for Expert Search Portals
There is no way around it, it will take substantial effort to keep Playing History viable for the future. This is a common feature for expert search style tools. The good news is that all sorts of groups already do … Continue reading →
Playing History:Hacked Screen Shot
Here is a quick mock up of a individual games page for Playing History. (Click on the image to see it at its native resolution) Everything isn’t perfectly lined up but you get the picture.
Playing History For An Audiance
So far I am calling my video games resource for teachers “Playing History.” As I am imagining the resource there are four potential audiences, and each of the audiences would enter the picture at different stages, and each would have … Continue reading →
A Use Case for Playing History: Games for the Classroom
Kevin Ryan a 9th grade world history in Fairfax Virginia is planing out a unit on Vikings. Looking over his lectures and activities he realizes it would be great to have his students spend half a lesson using a game … Continue reading →
