Category Archives: Digital Tools

Teaching with RPG Maker: Interview with Caleb Gentry

I had a ton of fun talking to folks about my research on RPG Maker at the Games Learning and Society Conference last month. I am a big fan of the opportunity for conversation that poster sessions provide. I expected … Continue reading

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Read My Article On Civ Modders in the Journal Simulation & Gaming

I am excited to announce that an article I wrote about how the game Civilization modders, players that edit and alter the game’s code, is now available as OnlineFirst through Sage. The project was a ton of fun and I … Continue reading

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Becoming Storytellers and Game Makers in the RPG Maker VX Community

A while back, I wrote a post about a very neat piece of software called RPG Maker. I never really got to building a game with it, but I have become fascinated with the community that has come together around … Continue reading

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Autotune for science, or when youtube got smart

When I first stumbled across  Carl Sagan – ‘A Glorious Dawn’ ft Stephen Hawking (Cosmos Remixed) I thought I would find a quick laugh, instead I found something profoundly moving. This autotuned mash-up of documentary footage ends up leaving viewers … Continue reading

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Mining Old News For Fresh Historcal Insight

This week I had the honor of participating in the Library of Congress’ national strategy for digital news summit. The Library gathered together a diverse mix of corporate and public archivists, representatives from public and private foundations, and librarians to … Continue reading

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Distributed Research Tool Instruction: Think Interlibrary Loan for Training

The ever growing heap of neat digital research tools is simultaneously fascinating and problematic. Some of this stuff really has the potential to be transformational, to provide new avenues for scholarship, and teaching,  but the sheer quantity of tools makes … Continue reading

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Design Rationale: Playing History

This week in Clio Wired: Creating History With New Media each of my classmatees has been diligently working on composing a design rationale for each of our projects. Below is my rationalization. You can also view it as this PDF. … Continue reading

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Re-mixing The Tech Tree: Build Your Own History Of Science

A few weeks back Rob Macdougall posted a great essay about using the game Civilization’s approach to the history of science and technology as a point of entry into conversations about models for representing the history of science and technology … Continue reading

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Recap from first Triannual Zotero Trainers Workshop

Last week I had the pleasure of running the first in Zotero’s triannual (that’s three times a year) workshops for Zotero trainers (looking for a better name for “trainer”). I had a great time, and I think everyone left with … Continue reading

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Visualization and History: Hint, It's Not About Pictures

If your into history and computers, and looking for a mildly trippy read, break open a bottle of wine and spend three of four hours reading through David Staley’s Computers Visualization and History. Staley’s central, somewhat provocative, contention is that … Continue reading

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