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	<title>Comments on: Becoming Storytellers and Game Makers in the RPG Maker VX Community</title>
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	<link>http://www.trevorowens.org/2010/02/becoming-storytellers-and-game-makers/</link>
	<description>&#124; games &#124;  online learning &#124; digital history &#124;</description>
	<lastBuildDate>Tue, 22 Jun 2010 15:20:48 +0000</lastBuildDate>
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		<title>By: Trevor Owens &#8212; The Interest Driven Curriculum and Online Affinity Communities</title>
		<link>http://www.trevorowens.org/2010/02/becoming-storytellers-and-game-makers/comment-page-1/#comment-238</link>
		<dc:creator>Trevor Owens &#8212; The Interest Driven Curriculum and Online Affinity Communities</dc:creator>
		<pubDate>Sun, 02 May 2010 15:25:13 +0000</pubDate>
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		<description>[...] more I explore informal affinity communities, like the Civ modder community, or the RPG Maker Community, the more intriguing I find them. While the communities are themselves [...]</description>
		<content:encoded><![CDATA[<p>[...] more I explore informal affinity communities, like the Civ modder community, or the RPG Maker Community, the more intriguing I find them. While the communities are themselves [...]</p>
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		<title>By: Trevor</title>
		<link>http://www.trevorowens.org/2010/02/becoming-storytellers-and-game-makers/comment-page-1/#comment-219</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Tue, 02 Mar 2010 21:25:34 +0000</pubDate>
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		<description>@Will: So far what I have seen in the community has confirmed what my initial impressions were when I first explored the community a few years back. I am finding that it is a place where young people (primary between the ages of 16 and 24) are learning and teaching eachother about design processes. I hope to be able to document how the community interactions are making these folks into more sophisticated thinkers about design. 

With that background I have three broad questions I intend to explore. Because this is fundamentally qualitative research they are each rather open ended questions. 

1. Who participates in the process and what roles do they take on?
2. What attitudes, habits, approaches and kinds of thinking does the community value?
3. What impact does participating in the community have on members?</description>
		<content:encoded><![CDATA[<p>@Will: So far what I have seen in the community has confirmed what my initial impressions were when I first explored the community a few years back. I am finding that it is a place where young people (primary between the ages of 16 and 24) are learning and teaching eachother about design processes. I hope to be able to document how the community interactions are making these folks into more sophisticated thinkers about design. </p>
<p>With that background I have three broad questions I intend to explore. Because this is fundamentally qualitative research they are each rather open ended questions. </p>
<p>1. Who participates in the process and what roles do they take on?<br />
2. What attitudes, habits, approaches and kinds of thinking does the community value?<br />
3. What impact does participating in the community have on members?</p>
]]></content:encoded>
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		<title>By: Will Riley</title>
		<link>http://www.trevorowens.org/2010/02/becoming-storytellers-and-game-makers/comment-page-1/#comment-218</link>
		<dc:creator>Will Riley</dc:creator>
		<pubDate>Tue, 02 Mar 2010 21:13:16 +0000</pubDate>
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		<description>What kinds of novel or interesting behavior do you expect to find in this online community?  What questions are you hoping to answer with this research?</description>
		<content:encoded><![CDATA[<p>What kinds of novel or interesting behavior do you expect to find in this online community?  What questions are you hoping to answer with this research?</p>
]]></content:encoded>
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	<item>
		<title>By: Sage Ross</title>
		<link>http://www.trevorowens.org/2010/02/becoming-storytellers-and-game-makers/comment-page-1/#comment-212</link>
		<dc:creator>Sage Ross</dc:creator>
		<pubDate>Tue, 09 Feb 2010 19:46:53 +0000</pubDate>
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		<description>Looks like a worthy project.  Good luck!</description>
		<content:encoded><![CDATA[<p>Looks like a worthy project.  Good luck!</p>
]]></content:encoded>
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	<item>
		<title>By: Jason Scherer</title>
		<link>http://www.trevorowens.org/2010/02/becoming-storytellers-and-game-makers/comment-page-1/#comment-209</link>
		<dc:creator>Jason Scherer</dc:creator>
		<pubDate>Sat, 06 Feb 2010 16:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=581#comment-209</guid>
		<description>Great read, cannot wait to read some more.</description>
		<content:encoded><![CDATA[<p>Great read, cannot wait to read some more.</p>
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