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	<title>Comments on: Creating History In New Media</title>
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	<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/</link>
	<description>&#124; games &#124;  online learning &#124; digital history &#124;</description>
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		<title>By: Clio Wired 2</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-105</link>
		<dc:creator>Clio Wired 2</dc:creator>
		<pubDate>Fri, 30 Jan 2009 03:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-105</guid>
		<description>&lt;strong&gt;Let&#8217;s Begin Playing History...&lt;/strong&gt;

So it seems Trevor Owens and I are collaborating on our final project. This is fortunate because he&#8217;s offering his Playing History proposal as a model to create (as the assignment mandates) a &#8220;modest, reasonably sophisticated history web si...</description>
		<content:encoded><![CDATA[<p><strong>Let&#8217;s Begin Playing History&#8230;</strong></p>
<p>So it seems Trevor Owens and I are collaborating on our final project. This is fortunate because he&#8217;s offering his Playing History proposal as a model to create (as the assignment mandates) a &#8220;modest, reasonably sophisticated history web si&#8230;</p>
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		<title>By: Trevor</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-103</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Wed, 28 Jan 2009 01:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-103</guid>
		<description>The password stuff is just for Jeremy to aggregate our blogs. You can find all the readings as they come up on the &lt;a href=&quot;http://clioweb.org/courses/history697/spring09/schedule/&quot; rel=&quot;nofollow&quot;&gt;schedule page&lt;/a&gt;. 

McCloud, Understanding Comics.

Staley, Computers, Visualization, and History.

Meyer, CSS Web Site Design.

Cederholm, Bulletproof Web Design.

Brown, Communicating Design.

Garrett, Elements of User Experience.</description>
		<content:encoded><![CDATA[<p>The password stuff is just for Jeremy to aggregate our blogs. You can find all the readings as they come up on the <a href="http://clioweb.org/courses/history697/spring09/schedule/" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/clioweb.org/courses/history697/spring09/schedule/?referer=');">schedule page</a>. </p>
<p>McCloud, Understanding Comics.</p>
<p>Staley, Computers, Visualization, and History.</p>
<p>Meyer, CSS Web Site Design.</p>
<p>Cederholm, Bulletproof Web Design.</p>
<p>Brown, Communicating Design.</p>
<p>Garrett, Elements of User Experience.</p>
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		<title>By: Sterling Fluharty</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-102</link>
		<dc:creator>Sterling Fluharty</dc:creator>
		<pubDate>Wed, 28 Jan 2009 00:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-102</guid>
		<description>Trevor,

Thanks for the enthusiasm.  I looked at the course web site and it looks like part of it (presumably the part with the syllabus) is password protected.  Do you mind telling what books the class will be reading first?</description>
		<content:encoded><![CDATA[<p>Trevor,</p>
<p>Thanks for the enthusiasm.  I looked at the course web site and it looks like part of it (presumably the part with the syllabus) is password protected.  Do you mind telling what books the class will be reading first?</p>
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		<title>By: Trevor</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-101</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Tue, 27 Jan 2009 13:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-101</guid>
		<description>Sterling, 

Great! I am really excited about Jeremy&#039;s book list. It should be a useful semester. I will try to make sure I desalinate course info here.</description>
		<content:encoded><![CDATA[<p>Sterling, </p>
<p>Great! I am really excited about Jeremy&#8217;s book list. It should be a useful semester. I will try to make sure I desalinate course info here.</p>
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		<title>By: Trevor</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-100</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Tue, 27 Jan 2009 12:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-100</guid>
		<description>Bob, 

Great to hear from you! Last I remember you were starting at NYU. Glad to hear your doing well. We should meet up next time I make it up to New York. 

There are a bunch of great science games. My wife directs science games for the the &lt;a href=&quot;www.jasonproject.org&quot; rel=&quot;nofollow&quot;&gt;JASON project&lt;/a&gt;, its part of National Geographic. At this point they have two or three games designed for use in classrooms. There is a full 3D 4-6 hour underwater ecology game, &lt;a href=&quot;http://www.jason.org/public/curriculum/ORPGame.aspx?pos=1&quot; rel=&quot;nofollow&quot;&gt;Operation Resilient Planet&lt;/a&gt;.. There are also some excellent smaller games. My favorite is their roller &lt;a href=http://www.jason.org/public/feature/FeatureDetail.aspx?pos=1&amp;fid=144&quot; rel=&quot;nofollow&quot;&gt;coaster creator&lt;/a&gt;, its about potential/kenetic energy.

When I did an inventory of existing history games for my last class I quickly came up with a list of 50-100, thats part of why I think this sort of directory would be so valuable. I will dig up my list and write a new post with games I&#039;ve seen so far and solicit ideas for more games from others on the web.</description>
		<content:encoded><![CDATA[<p>Bob, </p>
<p>Great to hear from you! Last I remember you were starting at NYU. Glad to hear your doing well. We should meet up next time I make it up to New York. </p>
<p>There are a bunch of great science games. My wife directs science games for the the <a href="www.jasonproject.org" rel="nofollow">JASON project</a>, its part of National Geographic. At this point they have two or three games designed for use in classrooms. There is a full 3D 4-6 hour underwater ecology game, <a href="http://www.jason.org/public/curriculum/ORPGame.aspx?pos=1" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/www.jason.org/public/curriculum/ORPGame.aspx?pos=1&amp;referer=');">Operation Resilient Planet</a>.. There are also some excellent smaller games. My favorite is their roller <a href=http://www.jason.org/public/feature/FeatureDetail.aspx?pos=1&#038;fid=144" rel="nofollow">coaster creator</a>, its about potential/kenetic energy.</p>
<p>When I did an inventory of existing history games for my last class I quickly came up with a list of 50-100, thats part of why I think this sort of directory would be so valuable. I will dig up my list and write a new post with games I&#8217;ve seen so far and solicit ideas for more games from others on the web.</p>
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		<title>By: Sterling Fluharty</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-99</link>
		<dc:creator>Sterling Fluharty</dc:creator>
		<pubDate>Tue, 27 Jan 2009 05:11:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-99</guid>
		<description>Trevor,

I will take you up on your invitation for a digital audit of this course.  This semester I am taking XHTML and CSS.  And I already started experimenting with using Wordpress as a CMS.  So this class will probably be right up my alley.</description>
		<content:encoded><![CDATA[<p>Trevor,</p>
<p>I will take you up on your invitation for a digital audit of this course.  This semester I am taking XHTML and CSS.  And I already started experimenting with using WordPress as a CMS.  So this class will probably be right up my alley.</p>
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		<title>By: Robert</title>
		<link>http://www.trevorowens.org/2009/01/creating-history-in-new-media/comment-page-1/#comment-98</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 27 Jan 2009 04:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.trevorowens.org/?p=318#comment-98</guid>
		<description>Trevor,

I don&#039;t know if you remember me, but I am a 2002 grad from Central, who is not working in the Bronx as a high school chemistry teacher.  The project you are working on sounds really interesting and i was wondering if you have more information on it or if any of the games designed to teach history have actually been created.  There is another young teacher at my school who I think would be really interested in trying it out if you have anything or know anything that is already developed.  I would love to try something, if you know of any of these games that exist for science.

Good luck with you project
Bob Harrits</description>
		<content:encoded><![CDATA[<p>Trevor,</p>
<p>I don&#8217;t know if you remember me, but I am a 2002 grad from Central, who is not working in the Bronx as a high school chemistry teacher.  The project you are working on sounds really interesting and i was wondering if you have more information on it or if any of the games designed to teach history have actually been created.  There is another young teacher at my school who I think would be really interested in trying it out if you have anything or know anything that is already developed.  I would love to try something, if you know of any of these games that exist for science.</p>
<p>Good luck with you project<br />
Bob Harrits</p>
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